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	<title>The Stop Motion Animation Magic Network: Promote Your Stop Motion! :: Forums</title> 
	<link>http://www.stopmotionmagic.com/forum/</link> 
	<description>some descr about threads</description>
	<item>
		<title><![CDATA[Turnbuckles and Plumbers Strap]]></title>
		<link>http://www.stopmotionmagic.com/forum/posts/id_91</link>
		<description><![CDATA[I'm all about making stuff cheap, and I've found a couple cheap things at the hardware store that have really helped my armatures.  I'm not a big fan of wire, since I know it's going to break, sooner ]]></description>
		<pubDate>Thu, 09 Oct 2008 03:38:04 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[latex skin from plaster mold]]></title>
		<link>http://www.stopmotionmagic.com/forum/posts/id_76</link>
		<description><![CDATA[Below is the link to my short tutorial on how to make a latex skin for your puppet using a clay sculpt, a plaster mold, and some brush on latex. Enjoyhttp://castlegardener.wordpress.com/2008/09/04/mak]]></description>
		<pubDate>Fri, 05 Sep 2008 02:15:17 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[Clay puppet tips in 6 steps]]></title>
		<link>http://www.stopmotionmagic.com/forum/posts/id_67</link>
		<description><![CDATA[First time animating or making a puppet? then this thread will help:1. When making a puppet, don't go straight into just good clay, build a steady armature from alluminan wire, though it breaks, it's ]]></description>
		<pubDate>Thu, 14 Aug 2008 03:35:46 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[Replacement mouths without repacement mouths]]></title>
		<link>http://www.stopmotionmagic.com/forum/posts/id_64</link>
		<description><![CDATA[Sounds imposible dosn't it. Well let me introduce crazy talk 5, a programme that makes still images move and talk with your choice of recordings and sounds. The first thing you do is select a still im]]></description>
		<pubDate>Tue, 29 Jul 2008 04:28:35 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[lip sync tutorial]]></title>
		<link>http://www.stopmotionmagic.com/forum/posts/id_51</link>
		<description><![CDATA[this is a lip-sync tutorial i made on mamshmam.com:MOUTH SHAPES  to start doing lip sync you will need replacement mouths, this method was developed by aardman after the wrong trousers so each animato]]></description>
		<pubDate>Fri, 11 Jul 2008 18:08:43 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[Ball and socket armatures- price guide]]></title>
		<link>http://www.stopmotionmagic.com/forum/posts/id_36</link>
		<description><![CDATA[Anyway, you were asking how to get a ball and socket armature kits. For the best results I would machine my own ball and socket armature. You can customize the width, height and material of your armat]]></description>
		<pubDate>Wed, 04 Jun 2008 14:57:37 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[To learn Clay ANimation & Clay Modeling]]></title>
		<link>http://www.stopmotionmagic.com/forum/posts/id_30</link>
		<description><![CDATA[Hi every one,i am very new in your website, what make me join this site is i am very intrest to learn clay mdeoling and clay animation . the place i am living which is UAE,DUbai there is no such as tr]]></description>
		<pubDate>Wed, 28 May 2008 06:30:28 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[Sculpting- in a nut-shell]]></title>
		<link>http://www.stopmotionmagic.com/forum/posts/id_11</link>
		<description><![CDATA[Sculpting is creating and morphing a shape into a sculpture, therefore creating 3D art, off the page into your hands and making it the right shape, texture and structure. There are many times where sc]]></description>
		<pubDate>Sun, 04 May 2008 14:35:46 -0400</pubDate>
	</item>
	<item>
		<title><![CDATA[How to Build a Simple Stop Motion Armature]]></title>
		<link>http://www.stopmotionmagic.com/forum/posts/id_8</link>
		<description><![CDATA[A simple wire armature requires only annealed aluminium armature wire for the spine, arms, legs and neck, epoxy putty or similar, a drill and some pliers. Firstly you need some alluminum wire. You can]]></description>
		<pubDate>Sun, 04 May 2008 12:26:10 -0400</pubDate>
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